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AESIR
Aestir is the last goddess Gothar created, the youngest of the nine gods. Yet, during the whole history of the world, she was his most dedicated and faithful child. Of course, she was part of the initial quarrels that occurred during the first times of the creation, and she had claims to the world, but during the age of discord, when Gothar raised his hand on the world, she was the only one to follow the way the god of gods had chosen. She lost her people, the Kells, in a violent religious war against Morgans, Calder’s sons, in the first days of the age of discord. She would offer her protection to another people again, although much later, at the end of the age of recapture, when the braves, the children of the immortal, started to worship her for her righteousness and sense of justice. Since then, they live in the icy lands of the ninth kingdom, and pray in the temples of Gelzart for Aesir to come back from the cold demon constellation, to rule over her people once again.
AGNAR
The second of Gotahr’s sons, Agnar is the master of death, Ysatis’ logical and necessary counterpart. The reaper is one of the cruelest and deceitful gods in Ganareth pantheon, and he never did anything to prove people wrong about it. Born from Gothar’s strength, he created a resilient and determined people, that would bear the worst and never give up in front of the enemy. Finally, he secured his power by settling in a dangerous, hostile kingdom. Here, he created the dwarves. In the war against dragons, whereas the dwarves were the most violent of Dragoon’s enemies, Agnar asked Maam, creator of the mammals, born from his heart, to immolate thousands of creatures for the invaders as a proof of good faith. This is the only reason why dragoon did not slaughter the dwarves, but it did not stop them from performing underground resistance actions.
At the end of the war, most dwarves chose to worship Agnar and to keep on serving their creator, realizing the strength he gave them, and what they owned him. Because of Agnar’s actions, Gothar exiled him in the constellation of the great reaper, from where he keeps on watching every living thing on Ganareth, walking with them, waiting for the right moment to claim their souls.
CALDER
The eighth creature born from Gothar, Calder draws his essence from his creator’s intelligence. The god of gods knew what he did when he created this divinity. Calder has always been a secretive and cruel god. He wanted his people to resemble him, and people who matched his expectations always joined him. Before the war between Kels and Morgans destroyed both peoples, these people were perfect images of their god. They did not build huge cathedrals, but prayed in secret in the crater of an active volcano. When tensions appeared between them and Aesir’s people, they did not hesitate to desecrate one of the goddess’ churches as a warning.
But in the dark ages, Calder quickly lost strength in his fights against dragons. Diplood, mother of giants, born from his heart, was one of the first to assist him against Dragoon, assisted by her gigantic creatures. However, like everybody else, she fell against hordes of perfectly organized great worms.
At the end of the war, dark elves settled in the caves of the volcanic kingdom of Calder, and worshipped him, to his great joy.
GOTHAR
Gothar is the god of creation, the origin of everything. He created Ganareth, and gave it the sun, to repel darkness for eternity. Then, he gave birth to nine gods, born from his essence. He gave each god a kingdom. But soon, the young gods, who wanted to be worshiped and served as they worshipped and served Gothar, asked him to be allowed to create a race they could rule over.
The god of gods gave them the power to create, and secretly gave Neutra the mission to create a pure magic being, Dragoon, which he placed in a cocoon he created for this purpose: the Moon. The new stellar object radiated mana, and people could gather this energy and grow thanks to the help of this magic Gothar had wanted them to use.
But most of all, Gothar is the father of gods, and because of their unceasing quarrels, which caused entire races to disappear, he forced the nine gods to sign the divine concordat with their own blood, and to stop interfering with Ganareth history. On the same day, he created humankind and gave its people religious freedom. But his children?s quarrels did not stop there, and when the moon set Dragoon free, Gothar discovered that the concordat had been stolen. These betrayals irritated him, and he tore out a part of his children’s hearts and created nine entities from these hearts. He sent his creations on Ganareth and imprisoned the gods in the Wahl, Gothar’s kingdom, so that they could see their peoples defend against the upcoming invasion. During the war, he sent immortal beings down to Ganareth to spread their knowledge. He gave birth to fairies, them in turn gathered the Elders Council and allowed the peoples of Ganareth to discover the influence of moon crystals on magic. The immortals’ knowledge and the rediscovery of magic caused the end of the dragons’ oppression over the kingdoms.
When the recapture was about to end, Gothar granted every race on Ganareth religious freedom. He enacted ten rules, then withdrew, along with his nine children, in the constellations the moon had created when it had set Dragoon free. Since then, Gothar watches his creation from the Sun Chariot constellation.
HEL
The seventh of Gothar’s sons, Hel is certainly one of the gods who displays his power in the most obvious ways. Born of Gothar’s strength, master of lightning, Hel knows no master. He is independent and proud, and although faithful to his friends, he gives them no influence upon his actions.
We know few things about his original people, the Korrigans. These flying beings were the embodiment of the god’s claims for the sky. But Freïa, sinister child born from Agnar and Malecta, reaped all the god’s children even before the end of genesis.
In the dark ages, Hel never asked for his brothers’ help, and faced Dragoon’s armies with his power and his daughter, Plaaceb, mother of spirits. For a long time, Hel believed he was as powerful as he thought, for the power he unleashed upon his enemy burnt many great worms to ashes. But dragons were too many, and they learnt to adapt their enemy, and when they set a foot on the seventh kingdom, the mother of spirit could oppose nothing but a weak resistance. But this war gave the god of thunder an unexpected support: when Gothar granted the races with the freedom of religion, many high elves chose to join the cult of Hel, and gave the most powerful son of the god of gods splendor and glory.
Since that time, Hel shines in the skies, in the constellation of the thunder hammer, from where he leads his faithful on the hard path of people who regard themselves as their own masters.
HYDRA
When Gothar created Hydra, he wanted her to be the mistress of waters, but the oceans he had created seemed too large for the new goddess. He took the oceans for him, and gave Hydra a kingdom of islands and waters. When the creation of the world ended, she created gnomes, and made them so that they could leave in floating and submarine cities.
But the goddess of waters did not forget she should have been the goddess of oceans. During the age of discord, she decided to renounce Gothar. During the war against dragons, she was glad to see that the water were like a trap for Dragoon’s armies, preventing them from destroying the underwater cities she was so proud of. The dragons, mad with rage, slaughtered everything that could hide in water. Her people was almost utterly destroyed, and Hydra felt her forces rapidly fluctuating, like the oceans ebb and flow. She started to doubt her abilities and withdrew from the conflict against Dragoon. She left Reptenza, mother of reptiles, born of her own heart thanks to Gothar, take care of the dragons.
On victory day, she was sent in a constellation far from Ganareth, as well as the other gods: the constellation of the red pentagram. In this prison, she now waits for the ancient cults, not revived, to wake her from her deep slumber and to bring her past glory back.
MALECTA
Maltecta is Gothar’s sixth creation, and probably the one he unleashed most of his wrath upon. As the gods were fighting for power and supremacy over Ganareth, Malecta sowed Freïa to reap the souls. The great plague killed a part of the population and all Korrigans. It ended when Gothar imprisoned Freïa in the waters of the deepest lake, from where her troll children would soon rule.
In the age of discord, Nthuma, the mother of the living-dead, was born from the heart of Malecta. Of all nine deities imprisoned in the tenth kingdom, Malecta was the only one to reject Gothar openly. But the dragon invasion did not allow the goddess of wisdom to carry out her plans.
Trolls, made by her own creation, completely fell under the grasp of Dragoon, and turned against the army of living-dead Nthuma had raised. Malecta’s last hopes vanished, and she asked Nthuma to surrender. Dragons would rule over the sixth world after Malecta would negotiate a peace agreement with Dragoon. Nobody has ever known the terms of this agreement.
Malecta is imprisoned in the constellation of Freïa’s Eye since the end of the war. Half-trolls, born from humans and trolls, worship her. She is slowly brought back to life, thanks to the discovery of ancient texts and forgotten cults.
NEUTRA
Neutra is one of the strangest divinities in Ganareth pantheon, and one of the hardest to grasp. An androgynous god/goddess, she has always remained perfectly neutral in most conflicts on Ganareth since it was created. In the first days of creation, as the other gods were constantly fighting, Neutra did not involved in these quarrels that made the creator so upset. This is undoubtedly why Gothar asked her to create a pure magic entity that would radiate mana upon earth. Neutra created Dragoon; her child in the first sense. Gothar created the moon and placed Dragoon inside, to allow peoples of Ganareth to benefit his mana forever.
Then he allowed each god to create a race that would worship them with passion, and that would work for their glory. On this day, Neutra created the elves, a beautiful race, close to nature than any other race. She gave them her teachings, and they learned, as their divinity and nature did, to keep a distance between them and the surrounding world.
When the moon set Dragoon free, and Ganareth was lost in an age of darkness, Neutra decided to remain out of the conflicts once again. Her daughter Coccifera, mother of animated plants, reacted against Dragoon in a very passive way. Dragoon’s army couldn’t reach a place without the forest slowing them down. Each time the orcs managed to clear a path in the forest, trees came back soon after. Although Dragoon never won the war over Coccifera, Neutra witnessed deep changes the war made in her kingdom. Some plants had changed, and were now eating living flesh. Even the elves had known a division, the most important in Ganareth history.
Hoping to discover new magical ways to fight the dragons, a few elves wanted to try unexplored paths. Some of them wanted to launch a research on enchantments, whereas other wanted to find the answer in the essence of death itself. These points of view never found an agreement, and even if all the elves remained united against dragons, the elf people was now divided in three distinct parts: high elves and enchantments, dark elves and necromancy, and the vast majority who remained close to Neutra’s teachings, the wood elves.
When the wood elves got the freedom of religion from Gothar, at the end of the war, they chose to keep on living according to their ancient traditions, according to Neutra’s principles.
YSATIS
Ysatis is Gothar’s first creation, first child and the mother of life on Ganareth. On the day when gods asked their creator to offer each of them a race that would worship and obey them as they worshipped and obeyed Gothar, the god of gods granted Ysatis the hard task of creating the rite of life creation.
On this day, Ysatis chose to create a smart, clever and nice race. Lutins spread on the plains of the first kingdom and left a peaceful life in harmony with the world. Soon, they discovered the uses of plants growing on their lands, and dug vast underground galleries artistically decorated, in order not to desecrate the landscape their goddess created for her kingdom. Sometimes, though, cities like Germyriad destroyed this beautiful land.
During the war between Dragoon’s hordes and the other peoples of Ganareth, Galinaa, mother of birds, born of Ysatis’ heart, lead lutins to the fight. This was the last kingdom to be captured, and this was a bloodshed. Dragoon’s armies captured the first kingdom only after a thousand years of fights, since lutins kept on digging their galleries everywhere under Ganareth. Galiina used her birds to spy on Dragoon’s troops and to tell the rebels who were moving silently and secretly using the tunnels the lutins had made.
As the war was ending, when Gothar granted every free race with the freedom of religion, Ysatis left for the constellation of the Star Spike. Most lutins remained faithful to their goddess, and still pray her nowadays.
ZEPHYR
Zephyr is Gothar’s third son. Born from his breath, he rules over traveling since the beginning. When the time came to create the race that would worship him, he created the Orcs: strong, resilient, and able to stand against the hardships of a nomad’s life in great deserts. In the dark ages, the divine breath played a controversial role.
Dragons had captured all his children, the Orcs, and his kingdom was already seemed lost within the first few days of the war. Although he asked Elytra, mother of insects, born from his heart, to assist the rebels, he refused to involve his daughter in the battle openly. Elytra’s troops involvement and impact in the battle is unquestionable, and the fact is that half-orcs existed since the first days of the seven pillars treaty; however, even today, some people criticize Zephyr for not being openly part of this conflict.
The orcs never completely recovered from the dragons’ rule, and their god lost them forever. Zephyr took the half-orcs, their children, heroes of the war between Ganareth peoples and Dragoon, under his wing. When he departed to the constellation of the compass card, Zephyr promised his new people that they would always find him as a guide in their travels. |
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