 |
| Wood-elves |
| |
These elves consider themselves the upholders of pure elvish tradition, shunning their high elf and shadow elf cousins. Like their ancestors, the guardians of the forest, they maintain close ties with nature. With their powerful magic and perfect understanding of all things natural, they are masters in the arts of tracking and hunting. |
| |
| |
| Extended Race Information |
| |
Classes available:
- Hunters: Ranger, Bard, Thief
- Healers: Monk, Cleric, Druid
- Spellcasters: Illusionist, Sorcerer
- Fighters: Archer, Warrior
With time, Wood Elves developed strong bonds with nature, leading them to build houses and towns in symbiosis with nature, under the rule of Neutra. Over the centuries, this synergy slowly altered the colour of their skin to green and brown tones. This has given them a very efficient camouflage in the deep forests they hold so dear.
Every inhabitant of Ganareth, either Dark or Light, owns a way of thinking, of seeing the world, that comes from the race. When someone chooses to follow an Immortals teachings, it alters the follower’s perception of things, sometimes very slightly, sometimes with such an impact that the protecting god is completely estranged. The follower may then worship another god.
The god(s) you may worship depends on your race/class combination. If your character is strongly oriented, you have only one choice available. |
|
 |
 |
 |